Entries in iphone (2)
Fireworks toolkit for creating iPhone UX / UI mockups
The folks at Metaspark were kind enough to give you an inside edge on your iPhone UX development. Yay! Thanks dudes!
from their site
While designing Notespark, we did a lot of UI mockups. As it turns out, I prefer using Fireworks for this kind of work over Photoshop, because it’s easier to manipulate objects on the screen. After doing some Google searching, it appeared there weren’t any good templates for doing iPhone mockups, so we built our own. The file is pretty complete now, so we’re sharing it with the rest of the world. We started out with a combination of bitmaps and vectors, but we found that vectors were easier to edit, so every single item has been redrawn as a vector [*], which should make it easier to edit to your heart’s content.
Access the CS3 version here and the CS4 version here.
Kudos to Metaspark for this one. Enjoi!
Alternate reality meets the iPhone
Rad, rad, rad! Meet Nearest Tube, but Acrosshair. One of the first augmented reality apps to go live in the iPhone AppStore.
Wandering around the UK and want to locate the closest Underground station? Simply look at your iPhone! This app displays All 13 lines of the underground network, pointing them out with colored arrows.
Users can see the nearest station, what direction they are in relation to their location, how far and what tube lines/stations etc. If you continue to tilt the phone upwards, you will see stations further away, as stacked icons.
Available to Apple iPhone 3GS users. Enjoi!